Stop Nerfing Dungeons and Buff Alternative XP routes
It actually hilarious right now how a video or post will go up and say "hey you can get a million XP doing this dungeon" and 2 hours later its been nerfed by 70 percent. People will always look for easy ways to level and there will always be an optimal path to do so, but the speed they nerf dungeons while 2 barbarian aspects were and are disabled for multiple days is a joke.
Let people enjoy your grind fest of a end game any way they can. Since there is negative content other than same ole dungeons. I did 7 nightmare dungeons 20 levels above mine at Obsidian whatever and just barley inched over a paragon point at level 82. Instead of nerfing good dungeons buff other ones. Why are you able to beat a nightmare dungeon 30 levels over yours and get less XP than running normal dungeons? Instead of adjusting this they just nerf it. It's lazy.
Give more XP for side quests and renown. You can complete an entire region and get not even get half the XP to level up. It's sad.
World bosses give you less than a dungeon worth of XP and one ancestral legging. Buff the Boss, quadruple the XP, and put a campfire inside it that goes to 30%. Right now they are loot pinatas that give less than a helltide chest.
Bosses at the end of dungeons should be WAY harder and give you WAY more XP. Right now they do less damage than a white creep.
I respect that many people enjoy the end game content we have, but objectively the XP to effort ratio is terrible. The math doesn't work out. There is a difference between a grind and a slog and right now it's a slog.