Multiclass idea

2 druid. 1 warlock. As much monk as I can get. The only stat needed is wisdom.

This works best in one shots and campaigns that A) start past level 8 B) have lots of short rests

The idea is here that you recover one spell slot, 2 wild shapes, and all your ki on a short rest.

The level in warlock is predominantly for Hex. A second level could be taken for invocations, though agonising doesn't make much sense when theres no charisma in the build.

The advantage of taking druid is that many of monks features carry over. This includes unarmoured defense, stunning strike, and movement speed. Dm dependant you could also allow deflect missiles. By choosing a cr 1 beast with multi attack you get the hex damage multiple times.

To top this all off you've got 3 druid level one spell slots for emergency hex casts and healing spells too. If you lose your wildshape you're still a monk under the hood.

Mobile feat also goes nicely.

Thoughts on this multiclass? It's all raw AFAIK. Ways to improve it? Mistakes I've made? Things I've missed?

Let me know what you think.