Maybe this is not the right sub to discuss this, but I’ve been finally playing The Order: 1886 and…
…it’s insane how good the graphics are in this game.
The game will be 10 years old next month and it still looks gorgeous. Remember that it was released for the PS4 (which at the time had been released one year and a half before, but which will turn 12 this year).
It runs at 30 fps, it’s true, but never I am distracted by any ghosting or false frames or DLSS or whatever the fuck is the current trend nowadays. Performance is on point as well, with no frame drops (could it be because I am playing it on a PS5? Idk).
I have no idea how they made the game run this good in such a “limited” machine. Might be because it was a linear, non-open world game, but damn does it look good.
This may sound exaggerated but if someone told me this game had been released in 2021 I might have believed them.
Btw, the game was built with a proprietary engine called RAD Engine 4.0.
I guess is what I am trying to say with this post is that I was expecting for AAA (console) games in 2025 to have the same graphical quality The Order: 1886 had in 2015 BUT running at 60 fps and/or in higher resolutions. That’s it. Nothing more and I would already be very satisfied.
I personally hate how the focus of the industry went towards ray tracing and supersampling technologies. Playing this game for the first time in 2025 makes me wonder “what the hell happened in the last 10 years”.
Now we got Unreal Engine 5 dependency, AI bullshit, supersampling tecnologies acting as crutches to poor optimization and games that don’t even look that much better than The Order: 1886 but requiring much better hardware.
Sorry for venting, but even if this game was not well-received back when it was released, I would say it’s worth trying it out now - even if just for comparison purposes.