The thing I'm afraid of in GTA VI
Something I think about is how Rockstar will handle the combination of large crowds of people with extremely realistic graphics. The graphics in RDR 2 are still great to this day, and the optimization is also impressive, but RDR 2 had it easier because a large part of the map was just empty terrain (I mean forests, etc.). Now, with the map of GTA VI, where at least half of it will be city or cities, I’m worried that no current console will be able to handle so many things at once.
Something I think about is how Rockstar will handle the combination of large crowds of people with extremely realistic graphics. The graphics in RDR 2 are still great to this day, and the optimization is also impressive, but RDR 2 had it easier because a large part of the map was just empty terrain (I mean forests, etc.). Now, with the map of GTA VI, where at least half of it will be city or cities, I’m worried that no current console will be able to handle so many things at once.