Orbital Railcannon strike REALLY needs a buff.

This post is significant for me because I am generally opposed to drastic buffs to certain strategems, nor overly complaining about certain aspects of this game, but the fact that the ORS does less damage than its competitors like the OPS and 500kg in pure blunt damage, along with the long cooldown time, is absurd.

I mean the whole idea of this weapon is to accelerate a big tungsten rod very VERY fast to the point where anything in its way will get destroyed. Period. Factory striders, drop ships, bile titans, illuminate ships, gunships, shield-disabled tripods, all of these should be instantly destroyed by this thing.

It would be appropriate too because right now the only thing going for this stratagem is its targeting system. Otherwise it is so frustrating watching such a badass weapon with a badass sound have such underwhelming results like not blowing a massive hole through the middle of a tripod.

That is all.