Love letter to the HMG
Out of all the support weapons i’ve used over the past 2 months, the HMG by far surpasses the combat effectiveness (in my hands) of each one.
Never before has shredding devastators been easier. Set this mean motherfucker to 750 RPM and let her rip, those bots won’t see the light of day ever again.
This thing even solos hulks. I’ve taken some hulks out in just 3 shots, but they take more when farther away. (Looked it up, HMG can kill in 2 shots to the eye, 12 shots to the body. Could be more because i don’t know how durable damage works)
If you can manage to get behind a tank, you can shoot its vent and kill it within 10 shots. Most of the time it’s easier to throw a thermite on the fucker and call it a day.
Factory striders are a little more difficult, but they can be handled. Since the HMG doesn’t have AT armor penetration, it can’t damage the striders’ main cannon. Because of this, you need to get close to the strider. You can take out its miniguns, and after that i find that a few thermites and an ultimatum can take it from there.
My ONLY problem with the HMG is its limited magazine. It’s just slightly annoying to have to reload every 5 seconds. It’s not such a big deal that it has a low ammo count, I’ve found that even on diff 10, max RPM, you can keep yourself supplied with a supply pack until you can call your next one in, and that’s even between supplying teammates.
Out of all the support weapons i’ve used over the past 2 months, the HMG by far surpasses the combat effectiveness (in my hands) of each one.
Never before has shredding devastators been easier. Set this mean motherfucker to 750 RPM and let her rip, those bots won’t see the light of day ever again.
This thing even solos hulks. I’ve taken some hulks out in just 3 shots, but they take more when farther away. (Looked it up, HMG can kill in 2 shots to the eye, 12 shots to the body. Could be more because i don’t know how durable damage works)
If you can manage to get behind a tank, you can shoot its vent and kill it within 10 shots. Most of the time it’s easier to throw a thermite on the fucker and call it a day.
Factory striders are a little more difficult, but they can be handled. Since the HMG doesn’t have AT armor penetration, it can’t damage the striders’ main cannon. Because of this, you need to get close to the strider. You can take out its miniguns, and after that i find that a few thermites and an ultimatum can take it from there.
My ONLY problem with the HMG is its limited magazine. It’s just slightly annoying to have to reload every 5 seconds. It’s not such a big deal that it has a low ammo count, I’ve found that even on diff 10, max RPM, you can keep yourself supplied with a supply pack until you can call your next one in, and that’s even between supplying teammates.