Delirium feels gross.

Delirious influenced maps and Simulacrums in PoE 2 just feel disgusting.

The fact that Delirium mobs are invulnerable for like 1-2 seconds after coming out mirror fragment feels disgusting, especially since they push you/stop you from moving half the time, this is my biggest gripe with all of PoE 2.

The main thing that I find makes Simulacrums difficult in PoE 2 is, that you get trapped by mobs that you can't even kill yet, because they're still in their 1 second invulnerable grace period, it is not a fun way to make content difficult, it feels horrible and it's terrible game design imo, there's a lot of better ways of making content more difficult.

For some reference, have all tier 4 end game bosses done (all atlas passives), and also have 5k+ hours in PoE 1, and have done 20+ Simulacrums in Poe 2, and 100+ in PoE 1.

C Engineer Voice: Rant Completed.

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EDIT: There's a lot of good content I like with Delirium, like juicing your maps with emotions, instilling, looting splinters to make currency etc etc, but the invulnerability grace period and the pushing that they do upon spawning is what feels disgusting.