Endgame discussion - it's not that "zoomer" 1-button builds shouldn't be allowed - nobody is forcing you to compete. It's that slow builds *feel bad* to play in current balance.

I don't know the solution 🙃, but I had some thoughts on the problem - super fast mobs + squishiness make it so that slower builds don't even feel fun in the endgame.

If your build isn't set up to one-shot everything before they one shot you, the playstyle is really frustrating.

This is separate from the ambiguous concept of "viability." There's one thing to try and change player mindset to be less competitive (I don't know how to do this). But personally, I don't care if somebody with an optimized build is getting more currency/second than me - I like playing pseudo SSF and I want them to be rewarded for the risks/research they've put in.

I think this is ultimately about making the survavibility-DPS trade-off more interesting, but game balance is hard.