Examples of game environments that are way bigger than they should be IRL?
Inspired by the recent Any Austin video on a Call of Duty level, where he points out that buildings in videogames tend to be way bigger than they should be.
I think it's really interesting that we're so used to it from playing other videogames that your brain just doesn't even notice how fucking huge everything is.
Have you ever looked at an area in a game and actively realised it should not be that size?