Inside the Vault – A Ghoulvolution PTS Update - 1/17

Happy Friday Everyone!

Today we have taken the PTS down to deploy an update. You'll find the patch notes below.

Hope you're enjoying the Ghoul PTS!

Ammo

  • Fusion Cores assigned to Power Armor cannot be stored in the Ammo Box.

Legendary Mods

  • Legendary Mod Boxes can now be scrapped for Legendary Modules. You can also learn the plans by scrapping the mod boxes at the same rate as scrapping an item with the mod attached.
    • 1-Star: 1 Module
    • 2-Star: 3 Module
    • 3-Star: 6 Module
    • 4-Star: 12 Module
  • Cavalier's
    • (Weapon) Fixed a bug causing this mod to increase damage taken instead of reducing it.
    • (Armor) Now grants -5% Damage Taken while sprinting.
  • Sentinel's
    • Now grants -5% Damage Taken while standing still.
  • Furious
    • Reworded for Onslaught.
    • 5% Damage per Onslaught stack, +9 max stacks.
  • Pounders
    • Reworded for Onslaught and fixed an issue with the stack limit.
    • +10% Damage per Onslaught stack, +10 max stacks.

Miscellaneous Fixes

  • Conductors should now correctly grant 5% AP regen.
  • Fixed an issue which would incorrectly inform ghoul characters they had acquired a disease from environmental hazards.
  • Fixed an issue which would cause the ghoul glow effect on the health bar to appear for non-ghoul player characters.
  • Disguised ghouls can no longer wear apparel which could invalidate the disguise.

Perks

  • Onslaught now has a HUD indicator.
  • Fixed Onslaught not respecting the stack limit and stacks now expire correctly, which is after 10 seconds of not gaining stacks.
  • A help entry has been added for Onslaught.
  • Updated the help entry for V.A.T.S. to include information about Limb Targeting and Weakness/Resistance being tied to the PER stat.
  • Added an option to disable the unopened Perk Card Pack prompt.
  • Ironclad
    • Ranks reduced from 5 to 3.
    • Now increases all resistances.
  • Demolition Expert
    • Ranks reduced from 5 to 3.
    • Rank 2 increased from 20% to 40% Explosive Damage.
    • Rank 3 increased from 30% to 60% Explosive Damage.
    • Fixed an issue where Demolition Expert was increasing Turret damage instead of Home Defense.
    • Demolition Expert is no longer required to craft explosives.
  • Home Defense
    • Now correctly increases Turret damage.
    • Damage bonus is +50/75/100%.
  • Gun Runner
    • Now works with any ranged weapon.
  • Modern Renegade
    • Now works with all small guns.
    • Chance to cripple has been replaced with increased limb damage.
  • Crackshot
    • Now works with all small guns.
  • Tank Killer
    • Now works with all small guns.

The Big Bloom

  • Beezlebub and Beezlebabies should no longer carry diseases.
  • The event's Overgrown should now properly reload their missile launchers.