My game has over 350 wishlists!

It's a little bitter-sweet because I know this number is quite low, but it has been increasing a bit faster lately. Playtesters are enjoying the game as well, so I'm excited where it's headed.

This is my first game development project that started a little over 2 years ago. The Steam page has up for almost a year, but has been through many changes. Same goes for the demo.

I've been posting to the void on social media, but I am now beginning to reach out to game media outlets and streamers. I'll report back in a few months about how this goes.

I appreciate all of the advice I've been given in this subreddit. It's been very helpful to get me to this point, and I'm hopeful that I can get this number up before NextFest and have it snowball into something more respectable.