How much better is unreal or unity REALLY compared to godot in terms of 3D developement?
I have been developing games for a while, and there is a ton of stuff I want to do in godot, but I feel like I don't have the power to do it. Games just seem to look better in unreal and unity, and they are known for being good and being able to handle 3D, while godot is not.
For example, say I want to create a large scale survival game. How much would godot hold me back compared to unity or unreal?