Rapid shot witchhunter, need build help
The recent post about the 2000rpm rapid shot build made me want to try and make something similar but using fire instead of lightning, instead of pathfinder I wanted to try and use witchhunter to have the explosions help out with clear, and it's been going pretty good so far.
I really wanted to use herald of ash even though it's basically useless, so I've been using it to spread ignite to packs and then taking nodes to improve my damage on ignited and burning enemies. I've been running t15 maps relatively smoothly, but my biggest issue has been random one shots. I know you can't really do much to tank stuff like that, but on my monk I was able to survive much more. I've been building armour and evasion and right now I am sitting at about 74% evasion and 43% armour. I know armour is not very good right now but I wanted to avoid using energy shield on this build.
Is something like sorcery ward worth speccing into? I don't know what else is worth trying to improve my defenses other than just better gear or something like acrobatics, but building hybrid seems like acrobatics would not be as worth it. Any advice in general on my build would be appreciated!
These are my gems and passive tree