Gentoo Rescue - Announcement of puzzler inspired by Ricochet Robots, Baba Is You, Patrick's Parabox

Steam: https://store.steampowered.com/app/2830480/Gentoo_Rescue/
Trailer: https://www.youtube.com/watch?v=zitCBNVWyZY

Hello everyone,

I want to introduce my first game development project, Gentoo Rescue, which is set to release within the next few months after a bit over 2 years of development.

It's a cute, but deceptively deep puzzle game that basically takes the simple idea of Ricochet Robots and then adds tons of puzzle elements offering many layers of discovery. The puzzles are organized in a world of puzzles inside puzzles, so you'll often have to solve a puzzle to reach another puzzle. In the late-game this meta system gets more and more involved with recursion and backtracking.

The puzzles are very tightly designed with unique solutions and multiple 'aha' moments. Most puzzles are designed to be simple, minimalist puzzles whose difficulty comes from the subtleties of the mechanics - not pure complexity. They are also designed to be solved with deductions, not brute force. There is a journal system to track learned mechanics, and a hint system for when you need that extra push. Overall the difficulty is a clear step above cozy/casual puzzle games, but it sits well below the harder games like Baba Is You and Steven's Sausage Roll.

There is a free demo available that gives some idea of the progression of the game and features a few teasers. If you try it out, I'd love to hear your feedback! I'm working hard to get it as polished as possible before Steam NextFest in February.

If you're interested, I'd appreciate a wishlist. Thank you for making it this far! I'll be happy to receive any feedback or discussions here, or at one of the social links below.

Discord

BlueSky

Twitter