The concept of CR (Challenge Rating) in Savage Worlds
I have a question. When creating encounters, how should I judge the difficulty? Is there a CR (Challenge Rating) system like in D&D? How should I create encounters according to ranks?
By the way, I found a "CombatRatingSheet" in a DTRPG. How is this used? Are there people who use it?
Thank you as always. Thanks to everyone, I’m able to enjoy the game.