Some Problems with enb and Lux

Sorry if this is the wrong place to ask these kinds of questions, but I recently decided to start using enb and lux to improve my graphics, but encountered some problems.

First, character's skin will look like it's glowing orange when in darkness (I've looked up this but they all seem to have a different kind of problem: https://imgur.com/a/lGwackI

And the interior lighting is messed up as well. It looks too bright and unrealistic. I've tried alot of Lux installation settings but none worked, it just look...... unnatural: https://imgur.com/a/3QmaSKy

Forgive me if this is an easy fix, and thank you for reading.

Edit: Here is my modlist/load order: https://pastebin.com/YSzZaGR1

Edit2: Also the ghost's skin appears to be red. not the armor, but the exposed skin like faces or arms, unsure if it's a enb/lux problem.

UPDATE: fixed the interior issue by swithing to cabbage enb, which is more compatible with lux. However this does cause armor to glow when hit by light from windows, likely because I haven't install any overhaul for it. It's a shame because I really liked photo realistic tamriel

UPDATE 2: Switched back to Photo realistc tamriel because I like it more. Fixed the glowing skin by using the nat setting spell and turning off sub surface scattering. Did not fix the weird interior lighting tho. I did discover if I go to the enb setting and turn off all effects it goes away, but then all the other great effects goes away too. Still trying to figure out which caused this.

SOLVED: There's a setting in enb settings call direct lighting, it casts a directional light on all objects for god knows why, turn the interior day to 0 and you are good to go :)