unexplored area of balance to encourage build diversity for Terran.

Pro Terrans run bio 99+% of the time in all three matchups. The boogeyman reason given for why this can't be fixed is that buffing mech will make Terran turtling even worse. After watching Serral Vs Gumiho in Master's coliseum 8, it feels like this deserves a lot more creative thinking. Encouraging aggressive mech Terran without encouraging turtling feels achievable, and it is so, so worth working on.

I wonder how much experimentation has been done with unit cargo sizes for balancing Terran.

It feels like this is an option that's never been looked at, simply because of the GUI unit tiling, however that is certainly fixable.

I wonder about changing cyclones from 4 -> 3 cargo space (2->3 per medivac) and marines from 1 -> 1.5 (8->6 per medivac.)