I'm from Europe, and this "Flying Goose" and "Tabasco" are the only Sriracha variants I can find in local stores. Did you guys try them, and are they close to the original?
Hey guys, if you are looking for a fun solo adventure that runs great on Steam Deck look no further: "Joe Wander and the Enigmatic Adventures" is an indie puzzle-platformer developed by a small team of 4, and optimized for Steam Deck. I'm one of the devs.
[Steam] Joe Wander and the Enigmatic adventures ($9.89 / 67% OFF)
From "blockout" to final version in my game: "Joe Wander and the Enigmatic Adventures". Every single model was created in Blender.
Joe Wander and the Enigmatic Adventures is 67% OFF on PlayStation Store and Steam
Joe Wander and the Enigmatic Adventures is 70% OFF on PlayStation store, it's only $9.89
Turbo Chicken Simulator - Announcement Trailer | PlayStation 5
Turbo Chicken Simulator is coming to the PlayStation 5 this year
4 minutes and 20 seconds of uncut gameplay from the game I'm working on. All models and character animations were done in Blender. Any suggestions?
1980. Ford F-250 made in Blender. Full modeling video (time laps), in the comments.
Apache Helicopter made in Blender. Full modeling video (time laps), in the comments.
[PlayStation Store] Joe Wander and the Enigmatic Adventures (30%-50%)
Day and night cycle (100x speed). With baked-interpolated reflection probes. (Inside and outside) Created with Unity 2023 LTS - HDRP
I've tried recreating the style of 'Bodycam' visuals in my game. What do you guys think? (It will not look like this, I did this just for fun)
i know it looks like real footage but this was actually made in blender
4 years of work leading to today. I love working on games, but not launching them, and this is my biggest by far... wish me luck! (Instruments of Destruction)
After 3 years of solodev I released a free demo for my Paper Plane game
We ported our game from Unity URP to HDRP; In addition to some other graphical improvements
[Steam] Joe Wander and the Enigmatic Adventures (30% / 10,35€)
Redesigning our game's logo to convey a bit more about the game's personality and essence. We have our favourites, but we're kind of split on which one is better. So far it's the 2 & the 5 row because of readability. What would you choose for a roguelite about a metal drummer?
I'm porting my game form URP to HDRP. What do you guys think?
Update 14 to my Early Access game is live
Update 14 for Turbo Chicken Simulator is live
I'm developing a Open World game with Unity, this is the 13th update since the Early Access release
[Steam] Joe Wander and the Enigmatic Adventures (30% - $20.99)